UMIN-ICDS Clinical Trial

Unique ID issued by UMIN UMIN000060302
Receipt number R000066960
Scientific Title Testing the effectiveness of gaming-based intervention for advance care planning (ACP) in the community elderly
Date of disclosure of the study information 2026/01/14
Last modified on 2026/01/08 16:24:02

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Basic information

Public title

Testing the effectiveness of gaming-based intervention for advance care planning (ACP) in the community elderly

Acronym

Testing the effectiveness of gaming-based intervention for advance care planning (ACP) in the community elderly

Scientific Title

Testing the effectiveness of gaming-based intervention for advance care planning (ACP) in the community elderly

Scientific Title:Acronym

Testing the effectiveness of gaming-based intervention for advance care planning (ACP) in the community elderly

Region

Japan


Condition

Condition

Local Elderly

Classification by specialty

Medicine in general

Classification by malignancy

Others

Genomic information

NO


Objectives

Narrative objectives1

In Japan, the aging population has reached unprecedented levels, with individuals aged 65 and over accounting for approximately 29% of the total population as of October 2023. To maintain and enhance the quality of life (QOL) for older adults, attention must be paid not only to physical and cognitive health but also to psychological and social well-being. Among these factors, self-efficacy and readiness are critical psychological components that support older adults in adapting to life changes and maintaining autonomy.

Self-efficacy refers to the belief in one's own ability to take appropriate action, and it is known to correlate with proactive health behaviors and social engagement. Readiness is defined as the willingness and ability to adapt to new environments and changes, and it also plays a key role in decision-making regarding future medical and care needs.

Advance Care Planning (ACP), which encourages individuals to consider and communicate their values and preferences for future medical care, requires both self-efficacy and readiness. However, many older adults struggle to initiate ACP discussions despite recognizing their importance.

Recent studies have shown that digital games can contribute to improved cognitive function and psychological well-being among older adults. Game-based experiences involving challenges and role-play may enhance self-efficacy, reduce resistance to ACP, and foster readiness to engage in future planning.

This study aims to examine the effects of gaming experiences on self-efficacy, readiness, and attitudes toward ACP among older adults aged 65 and above. By conducting pre- and post-gameplay questionnaires, we will assess psychological changes and explore the potential of gaming as a novel intervention to promote ACP in an aging society.

Basic objectives2

Efficacy

Basic objectives -Others


Trial characteristics_1


Trial characteristics_2


Developmental phase



Assessment

Primary outcomes

Change in self-efficacy (ACPES 5-point scale)

Key secondary outcomes

Readiness (ACPES 5-point scale)
Whether ACP is implemented
Whether advance directives are prepared
Whether an agent is selected


Base

Study type

Interventional


Study design

Basic design

Single arm

Randomization

Non-randomized

Randomization unit


Blinding

Open -no one is blinded

Control

Self control

Stratification


Dynamic allocation


Institution consideration


Blocking


Concealment



Intervention

No. of arms

1

Purpose of intervention

Educational,Counseling,Training

Type of intervention

Other

Interventions/Control_1

This is a non-invasive study that does not involve physical invasion or drug intervention. Therefore, the medical and physical risks are considered to be extremely low

Interventions/Control_2


Interventions/Control_3


Interventions/Control_4


Interventions/Control_5


Interventions/Control_6


Interventions/Control_7


Interventions/Control_8


Interventions/Control_9


Interventions/Control_10



Eligibility

Age-lower limit

65 years-old <=

Age-upper limit

100 years-old >

Gender

Male and Female

Key inclusion criteria

(1) Be 65 years old or older
(2) Show interest in ACP and be able to understand the explanation about ACP
(3) Be able to understand the explanation of the card game rules
(4) Be able to participate in the card game and the questionnaire survey
(5) Be able to give his/her consent after receiving an explanation of this study

Key exclusion criteria

1) Those who have been diagnosed with dementia or severe cognitive impairment
2) Those who have a history of mental illness and are deemed to have difficulty participating in this study
3) Those who have significant visual or hearing impairment and have difficulty playing games or answering questionnaires
4) Those whose health condition is expected to deteriorate rapidly during the study period
5) Others whom the principal investigator deems unsuitable

Target sample size

41


Research contact person

Name of lead principal investigator

1st name Akihiko
Middle name
Last name Terasawa

Organization

Fujita Medical University, Graduate School of Medicine, Department of Medicine, Clinical Medicine Field

Division name

Acute Comprehensive Medicine and General Internal Medicine

Zip code

470-1192

Address

1-98 Tarakukubo, Kutsugake-cho, Toyoake-shi, Aichi, Japan

TEL

0562-93-2000

Email

81024033@fujita-h.ac.jp


Public contact

Name of contact person

1st name Naoki
Middle name
Last name Fushimi

Organization

Fujita Medical University, Graduate School of Medicine, Department of Medicine, Clinical Medicine Fi

Division name

Acute Comprehensive Medicine and General Internal Medicine

Zip code

6638231

Address

1-98 Tarakukubo, Kutsugake-cho, Toyoake-shi, Aichi, Japan

TEL

09016767184

Homepage URL


Email

ocean_blue6332@yahoo.co.jp


Sponsor or person

Institute

FUJITA HEALTH UNIVERSITY

Institute

Department

Personal name



Funding Source

Organization

other

Organization

Division

Category of Funding Organization

Self funding

Nationality of Funding Organization



Other related organizations

Co-sponsor


Name of secondary funder(s)



IRB Contact (For public release)

Organization

Fujita Medical University, Graduate School of Medicine, Department of Medicine, Clinical Medicine Field

Address

Fujita Medical University, Graduate School of Medicine, Department of Medicine, Clinical Medicine Fi

Tel

09016767184

Email

ocean_blue6332@yahoo.co.jp


Secondary IDs

Secondary IDs

NO

Study ID_1


Org. issuing International ID_1


Study ID_2


Org. issuing International ID_2


IND to MHLW



Institutions

Institutions



Other administrative information

Date of disclosure of the study information

2026 Year 01 Month 14 Day


Related information

URL releasing protocol


Publication of results

Unpublished


Result

URL related to results and publications


Number of participants that the trial has enrolled


Results


Results date posted


Results Delayed


Results Delay Reason


Date of the first journal publication of results


Baseline Characteristics


Participant flow


Adverse events


Outcome measures


Plan to share IPD


IPD sharing Plan description



Progress

Recruitment status

Preinitiation

Date of protocol fixation

2025 Year 11 Month 28 Day

Date of IRB

2026 Year 11 Month 28 Day

Anticipated trial start date

2027 Year 01 Month 01 Day

Last follow-up date

2028 Year 01 Month 01 Day

Date of closure to data entry


Date trial data considered complete


Date analysis concluded



Other

Other related information



Management information

Registered date

2026 Year 01 Month 08 Day

Last modified on

2026 Year 01 Month 08 Day



Link to view the page

Value
https://center6.umin.ac.jp/cgi-open-bin/icdr_e/ctr_view.cgi?recptno=R000066960